Titanfall Returns at #E32016


I think I can say that I’m officially disappointed.  More multiplayer.  Oh yay.

If you didn’t see the original Titanfall, it was a lot of this, with a disappointing multiplayer campaign, and barely any story or content to the universe lore. It sold on solid gameplay, with jetpack parkour running and giant mechs with lasers.

And oh look, now we have more of the same. Awesome. Just awesome. [Eye roll]

Oh look, a single player campaign trailer. Maybe they’ve learned their lesson from last time.


Huh. Well, that was interesting. Now, the Gundam-like Titans seem to now be advanced AIs, and a character themselves within the game.

My verdict? Not recommended UNTIL we get a length on the single player campaign.

About Declan Finn

Declan Finn is the author of Honor at Stake, an urban fantasy novel, nominated for Best Horror in the first annual Dragon Awards. He has also written The Pius Trilogy, an attempt to take Dan Brown to the woodshed in his own medium -- soon to be republished by Silver Empire Press. Finn has also written "Codename: Winterborn," an SF espionage thriller, and it's follow-up, "Codename: Winterborn." And "It was Only on Stun!" and "Set To Kill" are murder mysteries at a science fiction convention.
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2 Responses to Titanfall Returns at #E32016

  1. Andy says:

    I don’t think there’s anything wrong with a multiplayer-focused game (I’ve definitely played and enjoyed my share of those–Heroes of the Storm, Hearthstone, and Yomi currently, and then there’s old classics like Counterstrike and Unreal Tournament), but I can definitely see folks being disappointed if that’s what they were expecting from Titanfall.


    • JD Cowan says:

      Well, with Overwatch, and the newly announced Quake Champions, it looks like multiplayer shooter players are going to have a good choice as to what to play.


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